The game. The token. The arena.
A fixed-supply game token on GalaChain. Earn it, spend it, watch it work.
BONK is a fast-paced, free-for-all multiplayer dodgeball arena on GalaChain — and the token that powers it. Every match entry, every Solo Skirmish ante, every reward you win, and every cosmetic you buy uses BONK. It's a real token with a real market — not points, not gems, not credits.
01The numbers
Half of the supply is sold via the bonding curve; the other half pairs with the accumulated GALA to seed a BONK/GALA liquidity pool on the GalaChain DEX. Any leftover supply at graduation is burned. Once the curve closes, no one can ever mint more BONK — not even us.
02Play to earn
Four ways to grow your BONK balance:
Tutorial Arena
Free, one-time. Fight skeletons in a solo round, keep what you collect — up to 100 BONK. Your welcome to the game.
Multiplayer Match
25 BONK entry. 2-minute dodgeball brawl. Win, bank tokens, take home up to 3× your entry.
Solo Skirmish
5 BONK ante. Arcade-style PvE round. Skilled players profit; average players roughly break even.
Open Market
Buy or sell anytime. Trade BONK ↔ GALA directly on the GalaChain DEX.
03Built to last
- Fixed supply forever. 20M tokens at launch is 20M tokens always. No mint button, no governance hack, no exceptions.
- Two-wallet treasury. A hot Payout Wallet handles day-to-day game operations. A cold Receiving Vault — with its key on hardware, off the backend — collects every payment. A backend compromise can never drain the full treasury.
- Discretionary treasury operations. The team can transfer BONK from the Receiving Vault to the Payout Wallet to fund events, tournaments, and seasonal rewards. Milestone burns are also executed from the Receiving Vault. All movements are announced and verifiable on-chain.
- Circulating supply contracts naturally. Every match locks BONK into the Receiving Vault; every Skirmish ante adds more. The active circulating pool shrinks as the game grows.
- Bounded onboarding cost. The Tutorial reward is one-time per wallet and globally capped. No daily faucet, no farmable subsidy — the treasury can't be drained.
04Milestone burns
BONK is deflationary not just by treasury accumulation, but by scheduled, community-visible burns. Burns are announced ahead of time and tied to real player-base milestones — no surprise dumps, no algorithmic destruction. Just hard commitments executed on-chain.
| Milestone | Triggered when | Burn target |
|---|---|---|
| First 1,000 | 1,000 wallets complete the Tutorial | 10,000 BONK |
| First 10,000 | 10,000 wallets complete the Tutorial | 100,000 BONK |
| Celebrations | Ad-hoc — launch anniversary, partnerships, tournaments | Discretionary |
05Transparency
- All treasury wallets are public. Payout Wallet, Receiving Vault, and dev-funding GALA wallet addresses are published. Anyone can audit balances in real time.
- Live dashboard. Wallet balances, payout flows, burn totals, and progress toward the next milestone are visible to anyone.
- Pre-announced changes. Any tuning (entry fee, ante, caps) gets at least 7 days' public notice before going live.
- No hidden allocation. The team holds no pre-mined BONK. Every token we own was bought on the same bonding curve as everyone else — and every BONK in our treasury is earmarked for player rewards or scheduled burns.
06Roadmap
- Now — Multiplayer matches, Tutorial onboarding, Solo Skirmish, public treasury dashboard.
- Next — Cosmetic skins and character upgrades (BONK → Receiving Vault), tournament mode with bigger pots, and the 10,000-tutorial milestone burn.
- Later — Cross-game BONK utility, NFTs with in-game utility, and perks for GALA holders.
07Get started
Download the game, create a GalaChain wallet, and play your first Tutorial round on us. That's all it takes to hold real BONK.